CHECKERSMAKE THE JUMP

8 × 8 / AMERICAN CHECKERS

TAKE THE
DIAGONAL.

Forced captures. Double jumps. The long road to a crown.

Play against AI
BlackAcross the board
Waiting
White at bottom
WhiteYour perspective
● To move
White to move

Select a piece, then choose a highlighted square.

THE RULES OF CHECKERS

KNOW YOUR NEXT JUMP.

Black moves first. Men move one square diagonally forward on dark squares. A capture is mandatory whenever one is available. Continue a chain of jumps with the same piece.

English draughts on an 8 × 8 board. Reach the far row to become a king and move or capture in either diagonal direction. Crowning ends the turn. Win when your opponent has no legal move.

AI game · No time limit · Progress saved on this device

SINGLE PLAYER

SET YOUR MATCH.

Play against the computer in your browser. Starting a game replaces your current progress.

PUBLIC MATCHMAKING

FIND A CHALLENGER.

Play someone you have not met. The server finds a random opponent and puts your pieces on your side.

Online matchmaking will be available when the game server is connected.

YOU ARE INVITED

Checkers · Open table

Join the public queue.
Your opponent will be a random player.

Share this invitation to bring more players to the queue.

RESET THE MATCH?

This will replace the current local game.